Eagle Wing

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1 Deck.  Easy (90%).  Mostly Luck.

 

Object

To move all the cards to the foundations.

 

Layout

4 foundation piles (top) - build up in suit from the rank of first card dealt to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.

 

8 tableau piles (the wings) - build down in suit, limit of 3 cards per pile, wrapping from Ace to King as necessary.  Groups of cards may be moved as a unit if they are in sequence down in suit.  Spaces are filled from the reserve (or Trunk) until it is empty, then by any card.  At the start of the game 1 card is dealt face up to each pile.

 

reserve or Trunk (middle) - top card is available for play on the foundations or tableau.  At the start of the game 13 cards are dealt to this pile.

 

stock (face down, bottom left) - turn over cards one at a time to the waste by clicking.  There are 2 redeals.

 

waste (next to stock) - top card is available for play on the foundations or tableau.

 

Notes

Eagle Wing and its variants (see Bonus Games) can be very easy or very difficult depending on the settings.  The default game (a 13 card trunk with 2 redeals) is fairly easy to win.  A 21 card trunk with no redeals (Eagle Wing [21 hard]) is very difficult to win.  A happy medium, with a 17 card deck and 1 or 2 redeals (Eagle Wing [17] or Eagle Wing [17 easy]), is generally the best to play. Note: Only the default Eagle Wing game is available in the evaluation version; the bonus games are in the full version of Pretty Good Solitaire.

 

Similar Games

Wings

 

Bonus Games

Eagle Wing [13]

Eagle Wing [13 hard]

Eagle Wing [15]

Eagle Wing [15 easy]

Eagle Wing [15 hard]

Eagle Wing [17]

Eagle Wing [17 easy]

Eagle Wing [17 hard]

Eagle Wing [19]

Eagle Wing [19 easy]

Eagle Wing [19 hard]

Eagle Wing [21]

Eagle Wing [21 easy]

Eagle Wing [21 hard]