|
GTGE API | ||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use com.golden.gamedev.object.collision | |
---|---|
com.golden.gamedev.object | This package is the heart of the game, containing objects visible in the game, such as sprite class, background class, etc. |
com.golden.gamedev.object.collision | Collision implementation. |
Classes in com.golden.gamedev.object.collision used by com.golden.gamedev.object | |
---|---|
CollisionRect
Optimized java.awt.Rectangle with double precision. |
Classes in com.golden.gamedev.object.collision used by com.golden.gamedev.object.collision | |
---|---|
BasicCollisionGroup
Basic collision check, only check whether a collision occured or not. |
|
CollisionGroup
Basic collision check, with calculation of some collision events, such as collision side, and sprite return position. |
|
CollisionRect
Optimized java.awt.Rectangle with double precision. |
|
CollisionShape
CollisionShape interface represents a form of geometric shape
that behave as sprite collision area. |
|
PreciseCollisionGroup
Subclass of CollisionGroup
that calculate precise sprite position after collision. |
|
GTGE API | ||||||||
PREV NEXT | FRAMES NO FRAMES |