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GTGE API | ||||||||
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Packages that use GameFont | |
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com.golden.gamedev.object | This package is the heart of the game, containing objects visible in the game, such as sprite class, background class, etc. |
com.golden.gamedev.object.font | Game font implementation. |
Uses of GameFont in com.golden.gamedev.object |
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Methods in com.golden.gamedev.object that return GameFont | |
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GameFont |
GameFontManager.getFont(BufferedImage bitmap)
Returns default AdvanceBitmapFont
that using standard Bitmap Font Writer, created by Stefan
Pettersson. |
GameFont |
GameFontManager.getFont(BufferedImage[] bitmap)
Returns bitmap font with specified images following this letter sequence : ! |
GameFont |
GameFontManager.getFont(BufferedImage[] bitmap,
String letterSequence)
Returns bitmap font with specified font images and letter sequence. |
GameFont |
GameFontManager.getFont(BufferedImage bitmap,
String letterSequence)
Returns AdvanceBitmapFont
that using standard Bitmap Font Writer, created by Stefan
Pettersson. |
GameFont |
GameFontManager.getFont(Font f)
Returns font with specified system font, the color of the font is following active color of the graphics context where the font drawn. |
GameFont |
GameFontManager.getFont(Font f,
Color col)
Returns font with specified system font and color. |
GameFont |
GameFontManager.getFont(String name)
Returns font with specified name. |
GameFont |
GameFontManager.putFont(String name,
GameFont font)
Inserts font with specified name to font manager storage. |
Methods in com.golden.gamedev.object with parameters of type GameFont | |
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GameFont |
GameFontManager.putFont(String name,
GameFont font)
Inserts font with specified name to font manager storage. |
Uses of GameFont in com.golden.gamedev.object.font |
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Classes in com.golden.gamedev.object.font that implement GameFont | |
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class |
AdvanceBitmapFont
Game font that use images for the letter, each images can have different width but must have same height. |
class |
BitmapFont
Game font that use images for the letter, all the images must have equal dimension (same width and height). |
class |
SystemFont
SystemFont is standard AWT Font wrapped in game font interface
to be able to draw AWT Font in alignment and other technique. |
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GTGE API | ||||||||
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