GTGE API

Uses of Class
com.golden.gamedev.object.collision.CollisionRect

Packages that use CollisionRect
com.golden.gamedev.object This package is the heart of the game, containing objects visible in the game, such as sprite class, background class, etc. 
com.golden.gamedev.object.collision Collision implementation. 
 

Uses of CollisionRect in com.golden.gamedev.object
 

Methods in com.golden.gamedev.object that return CollisionRect
static CollisionRect CollisionManager.getIntersectionRect(double x1, double y1, int width1, int height1, double x2, double y2, int width2, int height2)
          Returns the intersection rect of two rectangle.
 

Uses of CollisionRect in com.golden.gamedev.object.collision
 

Fields in com.golden.gamedev.object.collision declared as CollisionRect
protected  CollisionRect BasicCollisionGroup.rect1
          Default collision shape used as every sprites in group 1 bounding box.
protected  CollisionRect CollisionBounds.rect1
          Default sprite bounding box used in CollisionBounds.getCollisionShape1(Sprite).
protected  CollisionRect BasicCollisionGroup.rect2
          Default collision shape used as every sprites in group 2 bounding box.
 

Methods in com.golden.gamedev.object.collision with parameters of type CollisionRect
 void CollisionRect.setBounds(CollisionRect rect)
          Sets the boundary of this colllision rect to be same with specified collision rect.
 


GTGE API

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