javax.microedition.khronos.opengles.GL10 | GL |
Value | ||||
---|---|---|---|---|
int | GL_ADD | 260 | 0x00000104 | |
int | GL_ALIASED_LINE_WIDTH_RANGE | 33902 | 0x0000846e | |
int | GL_ALIASED_POINT_SIZE_RANGE | 33901 | 0x0000846d | |
int | GL_ALPHA | 6406 | 0x00001906 | |
int | GL_ALPHA_BITS | 3413 | 0x00000d55 | |
int | GL_ALPHA_TEST | 3008 | 0x00000bc0 | |
int | GL_ALWAYS | 519 | 0x00000207 | |
int | GL_AMBIENT | 4608 | 0x00001200 | |
int | GL_AMBIENT_AND_DIFFUSE | 5634 | 0x00001602 | |
int | GL_AND | 5377 | 0x00001501 | |
int | GL_AND_INVERTED | 5380 | 0x00001504 | |
int | GL_AND_REVERSE | 5378 | 0x00001502 | |
int | GL_BACK | 1029 | 0x00000405 | |
int | GL_BLEND | 3042 | 0x00000be2 | |
int | GL_BLUE_BITS | 3412 | 0x00000d54 | |
int | GL_BYTE | 5120 | 0x00001400 | |
int | GL_CCW | 2305 | 0x00000901 | |
int | GL_CLAMP_TO_EDGE | 33071 | 0x0000812f | |
int | GL_CLEAR | 5376 | 0x00001500 | |
int | GL_COLOR_ARRAY | 32886 | 0x00008076 | |
int | GL_COLOR_BUFFER_BIT | 16384 | 0x00004000 | |
int | GL_COLOR_LOGIC_OP | 3058 | 0x00000bf2 | |
int | GL_COLOR_MATERIAL | 2903 | 0x00000b57 | |
int | GL_COMPRESSED_TEXTURE_FORMATS | 34467 | 0x000086a3 | |
int | GL_CONSTANT_ATTENUATION | 4615 | 0x00001207 | |
int | GL_COPY | 5379 | 0x00001503 | |
int | GL_COPY_INVERTED | 5388 | 0x0000150c | |
int | GL_CULL_FACE | 2884 | 0x00000b44 | |
int | GL_CW | 2304 | 0x00000900 | |
int | GL_DECAL | 8449 | 0x00002101 | |
int | GL_DECR | 7683 | 0x00001e03 | |
int | GL_DEPTH_BITS | 3414 | 0x00000d56 | |
int | GL_DEPTH_BUFFER_BIT | 256 | 0x00000100 | |
int | GL_DEPTH_TEST | 2929 | 0x00000b71 | |
int | GL_DIFFUSE | 4609 | 0x00001201 | |
int | GL_DITHER | 3024 | 0x00000bd0 | |
int | GL_DONT_CARE | 4352 | 0x00001100 | |
int | GL_DST_ALPHA | 772 | 0x00000304 | |
int | GL_DST_COLOR | 774 | 0x00000306 | |
int | GL_EMISSION | 5632 | 0x00001600 | |
int | GL_EQUAL | 514 | 0x00000202 | |
int | GL_EQUIV | 5385 | 0x00001509 | |
int | GL_EXP | 2048 | 0x00000800 | |
int | GL_EXP2 | 2049 | 0x00000801 | |
int | GL_EXTENSIONS | 7939 | 0x00001f03 | |
int | GL_FALSE | 0 | 0x00000000 | |
int | GL_FASTEST | 4353 | 0x00001101 | |
int | GL_FIXED | 5132 | 0x0000140c | |
int | GL_FLAT | 7424 | 0x00001d00 | |
int | GL_FLOAT | 5126 | 0x00001406 | |
int | GL_FOG | 2912 | 0x00000b60 | |
int | GL_FOG_COLOR | 2918 | 0x00000b66 | |
int | GL_FOG_DENSITY | 2914 | 0x00000b62 | |
int | GL_FOG_END | 2916 | 0x00000b64 | |
int | GL_FOG_HINT | 3156 | 0x00000c54 | |
int | GL_FOG_MODE | 2917 | 0x00000b65 | |
int | GL_FOG_START | 2915 | 0x00000b63 | |
int | GL_FRONT | 1028 | 0x00000404 | |
int | GL_FRONT_AND_BACK | 1032 | 0x00000408 | |
int | GL_GEQUAL | 518 | 0x00000206 | |
int | GL_GREATER | 516 | 0x00000204 | |
int | GL_GREEN_BITS | 3411 | 0x00000d53 | |
int | GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES | 35739 | 0x00008b9b | |
int | GL_IMPLEMENTATION_COLOR_READ_TYPE_OES | 35738 | 0x00008b9a | |
int | GL_INCR | 7682 | 0x00001e02 | |
int | GL_INVALID_ENUM | 1280 | 0x00000500 | |
int | GL_INVALID_OPERATION | 1282 | 0x00000502 | |
int | GL_INVALID_VALUE | 1281 | 0x00000501 | |
int | GL_INVERT | 5386 | 0x0000150a | |
int | GL_KEEP | 7680 | 0x00001e00 | |
int | GL_LEQUAL | 515 | 0x00000203 | |
int | GL_LESS | 513 | 0x00000201 | |
int | GL_LIGHT0 | 16384 | 0x00004000 | |
int | GL_LIGHT1 | 16385 | 0x00004001 | |
int | GL_LIGHT2 | 16386 | 0x00004002 | |
int | GL_LIGHT3 | 16387 | 0x00004003 | |
int | GL_LIGHT4 | 16388 | 0x00004004 | |
int | GL_LIGHT5 | 16389 | 0x00004005 | |
int | GL_LIGHT6 | 16390 | 0x00004006 | |
int | GL_LIGHT7 | 16391 | 0x00004007 | |
int | GL_LIGHTING | 2896 | 0x00000b50 | |
int | GL_LIGHT_MODEL_AMBIENT | 2899 | 0x00000b53 | |
int | GL_LIGHT_MODEL_TWO_SIDE | 2898 | 0x00000b52 | |
int | GL_LINEAR | 9729 | 0x00002601 | |
int | GL_LINEAR_ATTENUATION | 4616 | 0x00001208 | |
int | GL_LINEAR_MIPMAP_LINEAR | 9987 | 0x00002703 | |
int | GL_LINEAR_MIPMAP_NEAREST | 9985 | 0x00002701 | |
int | GL_LINES | 1 | 0x00000001 | |
int | GL_LINE_LOOP | 2 | 0x00000002 | |
int | GL_LINE_SMOOTH | 2848 | 0x00000b20 | |
int | GL_LINE_SMOOTH_HINT | 3154 | 0x00000c52 | |
int | GL_LINE_STRIP | 3 | 0x00000003 | |
int | GL_LUMINANCE | 6409 | 0x00001909 | |
int | GL_LUMINANCE_ALPHA | 6410 | 0x0000190a | |
int | GL_MAX_ELEMENTS_INDICES | 33001 | 0x000080e9 | |
int | GL_MAX_ELEMENTS_VERTICES | 33000 | 0x000080e8 | |
int | GL_MAX_LIGHTS | 3377 | 0x00000d31 | |
int | GL_MAX_MODELVIEW_STACK_DEPTH | 3382 | 0x00000d36 | |
int | GL_MAX_PROJECTION_STACK_DEPTH | 3384 | 0x00000d38 | |
int | GL_MAX_TEXTURE_SIZE | 3379 | 0x00000d33 | |
int | GL_MAX_TEXTURE_STACK_DEPTH | 3385 | 0x00000d39 | |
int | GL_MAX_TEXTURE_UNITS | 34018 | 0x000084e2 | |
int | GL_MAX_VIEWPORT_DIMS | 3386 | 0x00000d3a | |
int | GL_MODELVIEW | 5888 | 0x00001700 | |
int | GL_MODULATE | 8448 | 0x00002100 | |
int | GL_MULTISAMPLE | 32925 | 0x0000809d | |
int | GL_NAND | 5390 | 0x0000150e | |
int | GL_NEAREST | 9728 | 0x00002600 | |
int | GL_NEAREST_MIPMAP_LINEAR | 9986 | 0x00002702 | |
int | GL_NEAREST_MIPMAP_NEAREST | 9984 | 0x00002700 | |
int | GL_NEVER | 512 | 0x00000200 | |
int | GL_NICEST | 4354 | 0x00001102 | |
int | GL_NOOP | 5381 | 0x00001505 | |
int | GL_NOR | 5384 | 0x00001508 | |
int | GL_NORMALIZE | 2977 | 0x00000ba1 | |
int | GL_NORMAL_ARRAY | 32885 | 0x00008075 | |
int | GL_NOTEQUAL | 517 | 0x00000205 | |
int | GL_NO_ERROR | 0 | 0x00000000 | |
int | GL_NUM_COMPRESSED_TEXTURE_FORMATS | 34466 | 0x000086a2 | |
int | GL_ONE | 1 | 0x00000001 | |
int | GL_ONE_MINUS_DST_ALPHA | 773 | 0x00000305 | |
int | GL_ONE_MINUS_DST_COLOR | 775 | 0x00000307 | |
int | GL_ONE_MINUS_SRC_ALPHA | 771 | 0x00000303 | |
int | GL_ONE_MINUS_SRC_COLOR | 769 | 0x00000301 | |
int | GL_OR | 5383 | 0x00001507 | |
int | GL_OR_INVERTED | 5389 | 0x0000150d | |
int | GL_OR_REVERSE | 5387 | 0x0000150b | |
int | GL_OUT_OF_MEMORY | 1285 | 0x00000505 | |
int | GL_PACK_ALIGNMENT | 3333 | 0x00000d05 | |
int | GL_PALETTE4_R5_G6_B5_OES | 35730 | 0x00008b92 | |
int | GL_PALETTE4_RGB5_A1_OES | 35732 | 0x00008b94 | |
int | GL_PALETTE4_RGB8_OES | 35728 | 0x00008b90 | |
int | GL_PALETTE4_RGBA4_OES | 35731 | 0x00008b93 | |
int | GL_PALETTE4_RGBA8_OES | 35729 | 0x00008b91 | |
int | GL_PALETTE8_R5_G6_B5_OES | 35735 | 0x00008b97 | |
int | GL_PALETTE8_RGB5_A1_OES | 35737 | 0x00008b99 | |
int | GL_PALETTE8_RGB8_OES | 35733 | 0x00008b95 | |
int | GL_PALETTE8_RGBA4_OES | 35736 | 0x00008b98 | |
int | GL_PALETTE8_RGBA8_OES | 35734 | 0x00008b96 | |
int | GL_PERSPECTIVE_CORRECTION_HINT | 3152 | 0x00000c50 | |
int | GL_POINTS | 0 | 0x00000000 | |
int | GL_POINT_FADE_THRESHOLD_SIZE | 33064 | 0x00008128 | |
int | GL_POINT_SIZE | 2833 | 0x00000b11 | |
int | GL_POINT_SMOOTH | 2832 | 0x00000b10 | |
int | GL_POINT_SMOOTH_HINT | 3153 | 0x00000c51 | |
int | GL_POLYGON_OFFSET_FILL | 32823 | 0x00008037 | |
int | GL_POLYGON_SMOOTH_HINT | 3155 | 0x00000c53 | |
int | GL_POSITION | 4611 | 0x00001203 | |
int | GL_PROJECTION | 5889 | 0x00001701 | |
int | GL_QUADRATIC_ATTENUATION | 4617 | 0x00001209 | |
int | GL_RED_BITS | 3410 | 0x00000d52 | |
int | GL_RENDERER | 7937 | 0x00001f01 | |
int | GL_REPEAT | 10497 | 0x00002901 | |
int | GL_REPLACE | 7681 | 0x00001e01 | |
int | GL_RESCALE_NORMAL | 32826 | 0x0000803a | |
int | GL_RGB | 6407 | 0x00001907 | |
int | GL_RGBA | 6408 | 0x00001908 | |
int | GL_SAMPLE_ALPHA_TO_COVERAGE | 32926 | 0x0000809e | |
int | GL_SAMPLE_ALPHA_TO_ONE | 32927 | 0x0000809f | |
int | GL_SAMPLE_COVERAGE | 32928 | 0x000080a0 | |
int | GL_SCISSOR_TEST | 3089 | 0x00000c11 | |
int | GL_SET | 5391 | 0x0000150f | |
int | GL_SHININESS | 5633 | 0x00001601 | |
int | GL_SHORT | 5122 | 0x00001402 | |
int | GL_SMOOTH | 7425 | 0x00001d01 | |
int | GL_SMOOTH_LINE_WIDTH_RANGE | 2850 | 0x00000b22 | |
int | GL_SMOOTH_POINT_SIZE_RANGE | 2834 | 0x00000b12 | |
int | GL_SPECULAR | 4610 | 0x00001202 | |
int | GL_SPOT_CUTOFF | 4614 | 0x00001206 | |
int | GL_SPOT_DIRECTION | 4612 | 0x00001204 | |
int | GL_SPOT_EXPONENT | 4613 | 0x00001205 | |
int | GL_SRC_ALPHA | 770 | 0x00000302 | |
int | GL_SRC_ALPHA_SATURATE | 776 | 0x00000308 | |
int | GL_SRC_COLOR | 768 | 0x00000300 | |
int | GL_STACK_OVERFLOW | 1283 | 0x00000503 | |
int | GL_STACK_UNDERFLOW | 1284 | 0x00000504 | |
int | GL_STENCIL_BITS | 3415 | 0x00000d57 | |
int | GL_STENCIL_BUFFER_BIT | 1024 | 0x00000400 | |
int | GL_STENCIL_TEST | 2960 | 0x00000b90 | |
int | GL_SUBPIXEL_BITS | 3408 | 0x00000d50 | |
int | GL_TEXTURE | 5890 | 0x00001702 | |
int | GL_TEXTURE0 | 33984 | 0x000084c0 | |
int | GL_TEXTURE1 | 33985 | 0x000084c1 | |
int | GL_TEXTURE10 | 33994 | 0x000084ca | |
int | GL_TEXTURE11 | 33995 | 0x000084cb | |
int | GL_TEXTURE12 | 33996 | 0x000084cc | |
int | GL_TEXTURE13 | 33997 | 0x000084cd | |
int | GL_TEXTURE14 | 33998 | 0x000084ce | |
int | GL_TEXTURE15 | 33999 | 0x000084cf | |
int | GL_TEXTURE16 | 34000 | 0x000084d0 | |
int | GL_TEXTURE17 | 34001 | 0x000084d1 | |
int | GL_TEXTURE18 | 34002 | 0x000084d2 | |
int | GL_TEXTURE19 | 34003 | 0x000084d3 | |
int | GL_TEXTURE2 | 33986 | 0x000084c2 | |
int | GL_TEXTURE20 | 34004 | 0x000084d4 | |
int | GL_TEXTURE21 | 34005 | 0x000084d5 | |
int | GL_TEXTURE22 | 34006 | 0x000084d6 | |
int | GL_TEXTURE23 | 34007 | 0x000084d7 | |
int | GL_TEXTURE24 | 34008 | 0x000084d8 | |
int | GL_TEXTURE25 | 34009 | 0x000084d9 | |
int | GL_TEXTURE26 | 34010 | 0x000084da | |
int | GL_TEXTURE27 | 34011 | 0x000084db | |
int | GL_TEXTURE28 | 34012 | 0x000084dc | |
int | GL_TEXTURE29 | 34013 | 0x000084dd | |
int | GL_TEXTURE3 | 33987 | 0x000084c3 | |
int | GL_TEXTURE30 | 34014 | 0x000084de | |
int | GL_TEXTURE31 | 34015 | 0x000084df | |
int | GL_TEXTURE4 | 33988 | 0x000084c4 | |
int | GL_TEXTURE5 | 33989 | 0x000084c5 | |
int | GL_TEXTURE6 | 33990 | 0x000084c6 | |
int | GL_TEXTURE7 | 33991 | 0x000084c7 | |
int | GL_TEXTURE8 | 33992 | 0x000084c8 | |
int | GL_TEXTURE9 | 33993 | 0x000084c9 | |
int | GL_TEXTURE_2D | 3553 | 0x00000de1 | |
int | GL_TEXTURE_COORD_ARRAY | 32888 | 0x00008078 | |
int | GL_TEXTURE_ENV | 8960 | 0x00002300 | |
int | GL_TEXTURE_ENV_COLOR | 8705 | 0x00002201 | |
int | GL_TEXTURE_ENV_MODE | 8704 | 0x00002200 | |
int | GL_TEXTURE_MAG_FILTER | 10240 | 0x00002800 | |
int | GL_TEXTURE_MIN_FILTER | 10241 | 0x00002801 | |
int | GL_TEXTURE_WRAP_S | 10242 | 0x00002802 | |
int | GL_TEXTURE_WRAP_T | 10243 | 0x00002803 | |
int | GL_TRIANGLES | 4 | 0x00000004 | |
int | GL_TRIANGLE_FAN | 6 | 0x00000006 | |
int | GL_TRIANGLE_STRIP | 5 | 0x00000005 | |
int | GL_TRUE | 1 | 0x00000001 | |
int | GL_UNPACK_ALIGNMENT | 3317 | 0x00000cf5 | |
int | GL_UNSIGNED_BYTE | 5121 | 0x00001401 | |
int | GL_UNSIGNED_SHORT | 5123 | 0x00001403 | |
int | GL_UNSIGNED_SHORT_4_4_4_4 | 32819 | 0x00008033 | |
int | GL_UNSIGNED_SHORT_5_5_5_1 | 32820 | 0x00008034 | |
int | GL_UNSIGNED_SHORT_5_6_5 | 33635 | 0x00008363 | |
int | GL_VENDOR | 7936 | 0x00001f00 | |
int | GL_VERSION | 7938 | 0x00001f02 | |
int | GL_VERTEX_ARRAY | 32884 | 0x00008074 | |
int | GL_XOR | 5382 | 0x00001506 | |
int | GL_ZERO | 0 | 0x00000000 |
void | glActiveTexture(int texture) | |||||
void | glAlphaFunc(int func, float ref) | |||||
void | glAlphaFuncx(int func, int ref) | |||||
void | glBindTexture(int target, int texture) | |||||
void | glBlendFunc(int sfactor, int dfactor) | |||||
void | glClear(int mask) | |||||
void | glClearColor(float red, float green, float blue, float alpha) | |||||
void | glClearColorx(int red, int green, int blue, int alpha) | |||||
void | glClearDepthf(float depth) | |||||
void | glClearDepthx(int depth) | |||||
void | glClearStencil(int s) | |||||
void | glClientActiveTexture(int texture) | |||||
void | glColor4f(float red, float green, float blue, float alpha) | |||||
void | glColor4x(int red, int green, int blue, int alpha) | |||||
void | glColorMask(boolean red, boolean green, boolean blue, boolean alpha) | |||||
void | glColorPointer(int size, int type, int stride, Buffer pointer) | |||||
void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) | |||||
void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data) | |||||
void | glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) | |||||
void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) | |||||
void | glCullFace(int mode) | |||||
void | glDeleteTextures(int n, int[] textures, int offset) | |||||
void | glDeleteTextures(int n, IntBuffer textures) | |||||
void | glDepthFunc(int func) | |||||
void | glDepthMask(boolean flag) | |||||
void | glDepthRangef(float zNear, float zFar) | |||||
void | glDepthRangex(int zNear, int zFar) | |||||
void | glDisable(int cap) | |||||
void | glDisableClientState(int array) | |||||
void | glDrawArrays(int mode, int first, int count) | |||||
void | glDrawElements(int mode, int count, int type, Buffer indices) | |||||
void | glEnable(int cap) | |||||
void | glEnableClientState(int array) | |||||
void | glFinish() | |||||
void | glFlush() | |||||
void | glFogf(int pname, float param) | |||||
void | glFogfv(int pname, FloatBuffer params) | |||||
void | glFogfv(int pname, float[] params, int offset) | |||||
void | glFogx(int pname, int param) | |||||
void | glFogxv(int pname, int[] params, int offset) | |||||
void | glFogxv(int pname, IntBuffer params) | |||||
void | glFrontFace(int mode) | |||||
void | glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) | |||||
void | glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar) | |||||
void | glGenTextures(int n, IntBuffer textures) | |||||
void | glGenTextures(int n, int[] textures, int offset) | |||||
int | glGetError() | |||||
void | glGetIntegerv(int pname, int[] params, int offset) | |||||
void | glGetIntegerv(int pname, IntBuffer params) | |||||
String | glGetString(int name) | |||||
void | glHint(int target, int mode) | |||||
void | glLightModelf(int pname, float param) | |||||
void | glLightModelfv(int pname, FloatBuffer params) | |||||
void | glLightModelfv(int pname, float[] params, int offset) | |||||
void | glLightModelx(int pname, int param) | |||||
void | glLightModelxv(int pname, IntBuffer params) | |||||
void | glLightModelxv(int pname, int[] params, int offset) | |||||
void | glLightf(int light, int pname, float param) | |||||
void | glLightfv(int light, int pname, FloatBuffer params) | |||||
void | glLightfv(int light, int pname, float[] params, int offset) | |||||
void | glLightx(int light, int pname, int param) | |||||
void | glLightxv(int light, int pname, int[] params, int offset) | |||||
void | glLightxv(int light, int pname, IntBuffer params) | |||||
void | glLineWidth(float width) | |||||
void | glLineWidthx(int width) | |||||
void | glLoadIdentity() | |||||
void | glLoadMatrixf(float[] m, int offset) | |||||
void | glLoadMatrixf(FloatBuffer m) | |||||
void | glLoadMatrixx(int[] m, int offset) | |||||
void | glLoadMatrixx(IntBuffer m) | |||||
void | glLogicOp(int opcode) | |||||
void | glMaterialf(int face, int pname, float param) | |||||
void | glMaterialfv(int face, int pname, float[] params, int offset) | |||||
void | glMaterialfv(int face, int pname, FloatBuffer params) | |||||
void | glMaterialx(int face, int pname, int param) | |||||
void | glMaterialxv(int face, int pname, int[] params, int offset) | |||||
void | glMaterialxv(int face, int pname, IntBuffer params) | |||||
void | glMatrixMode(int mode) | |||||
void | glMultMatrixf(FloatBuffer m) | |||||
void | glMultMatrixf(float[] m, int offset) | |||||
void | glMultMatrixx(int[] m, int offset) | |||||
void | glMultMatrixx(IntBuffer m) | |||||
void | glMultiTexCoord4f(int target, float s, float t, float r, float q) | |||||
void | glMultiTexCoord4x(int target, int s, int t, int r, int q) | |||||
void | glNormal3f(float nx, float ny, float nz) | |||||
void | glNormal3x(int nx, int ny, int nz) | |||||
void | glNormalPointer(int type, int stride, Buffer pointer) | |||||
void | glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) | |||||
void | glOrthox(int left, int right, int bottom, int top, int zNear, int zFar) | |||||
void | glPixelStorei(int pname, int param) | |||||
void | glPointSize(float size) | |||||
void | glPointSizex(int size) | |||||
void | glPolygonOffset(float factor, float units) | |||||
void | glPolygonOffsetx(int factor, int units) | |||||
void | glPopMatrix() | |||||
void | glPushMatrix() | |||||
void | glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) | |||||
void | glRotatef(float angle, float x, float y, float z) | |||||
void | glRotatex(int angle, int x, int y, int z) | |||||
void | glSampleCoverage(float value, boolean invert) | |||||
void | glSampleCoveragex(int value, boolean invert) | |||||
void | glScalef(float x, float y, float z) | |||||
void | glScalex(int x, int y, int z) | |||||
void | glScissor(int x, int y, int width, int height) | |||||
void | glShadeModel(int mode) | |||||
void | glStencilFunc(int func, int ref, int mask) | |||||
void | glStencilMask(int mask) | |||||
void | glStencilOp(int fail, int zfail, int zpass) | |||||
void | glTexCoordPointer(int size, int type, int stride, Buffer pointer) | |||||
void | glTexEnvf(int target, int pname, float param) | |||||
void | glTexEnvfv(int target, int pname, float[] params, int offset) | |||||
void | glTexEnvfv(int target, int pname, FloatBuffer params) | |||||
void | glTexEnvx(int target, int pname, int param) | |||||
void | glTexEnvxv(int target, int pname, int[] params, int offset) | |||||
void | glTexEnvxv(int target, int pname, IntBuffer params) | |||||
void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) | |||||
void | glTexParameterf(int target, int pname, float param) | |||||
void | glTexParameterx(int target, int pname, int param) | |||||
void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) | |||||
void | glTranslatef(float x, float y, float z) | |||||
void | glTranslatex(int x, int y, int z) | |||||
void | glVertexPointer(int size, int type, int stride, Buffer pointer) | |||||
void | glViewport(int x, int y, int width, int height) |
Copyright 2007 Google Inc. | Build 0.9_r1-98467 - 14 Aug 2008 18:56 |